***game link***
Babysitter Slaughter 7
Asher Noriega, Fall 2022
Babysitter Slaughter 7 is an multiple-choice horror game where you pick
one of three scenarious to try and survive in.
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CSS: Changed fonts, used different fonts for monsters, changed spacing
and padding, used various text colors.
- CharNG: Used for the text in the storybook.
-
Crowdsourcing: Had people name each character in the story besides the
main character.
- n+7: Used to make the Gobblin's dialogue, starting from "Hunger"
- Transcription: Used for the Babysitter's rhyme.
-
Oblique Strategies: I had "Ask people to go against their better
judgement" which I used to have choices in the game that didn't seem
smart and would get the player killed. "Imagine the piece as a set of
disconnected events" which I used to think of three different scenarious
for the game. "The most important thing is the thing most easily
forgotten" which turned into not always making the solution intuitive in
the game. "Don't stress one thing more than another" which became having
several options for solving puzzles, some of which were correct and some
which weren't. "Be less critical more often" which I used to remind
myself that the story doesn't always have to make sense as long as it's
fun.
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Predictive Writer: I used it to make the fourth movie title.
- Anagram Generator: I used it to turn the names of my friends into production company names on each movie